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#51413 26/09/03 09:34 AM
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bleach Offline OP
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I want to kill who loads sockets on my servers..
and how do I kill a socket when it joins my server?
any code or any bot?

#51414 26/09/03 12:47 PM
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Fjord artisan
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If someone codes a socket bot on mIRC correctly, there will be know way of knowing if they connected with this method. Because when you type /server in mIRC it opens a socket to the server, same as /sockopen. To the server, they are both the same and technically speaking everyone who connects to your server (either through mIRC's /sockopen or /server) is connecting via sockets

#51415 26/09/03 03:03 PM
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The only way they would show up is through clones.


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#51416 26/09/03 04:51 PM
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And then that doesn't even mean it's a 'socket' thingie.


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#51417 26/09/03 05:31 PM
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bleach Offline OP
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yes clients are connects as socket aswell..
but I have an idea like when someone connects into my server then my script should send version to get client version of it.. and now I wanna know that how do I send version asker to who connects to my server?

#51418 26/09/03 05:33 PM
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A socket bot is perfectly capable of sending a false version reply.
A clone limit is really the only way to go.

#51419 27/09/03 10:30 AM
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bleach Offline OP
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well.. where can I find a version asker bot..
it should send version to that who connects to server..
or how do I see who connects server??

#51420 27/09/03 12:17 PM
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Well do you have services running on your server? If so sometimes thoses services will have a module you can load that will do it. Or you could script it yourselve. Also, in unreal atleast you can add bad versions into the conf


In Virginia, chickens cannot lay eggs before 8:00 a.m., and must be done before 4:00 p.m.
#51421 27/09/03 07:35 PM
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bleach Offline OP
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any module for work under mirc!!?

#51422 27/09/03 08:03 PM
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on *:snotice:*Client connecting*:{
.timerversion $+ $6 1 10 kill $6 Clients on this network must reply to CTCP VERSION requests
.ctcp $6 version
}
on *:ctcpreply:version *:.timerversion $+ $nick off

You need to set umode +c to get the client connection notices

#51423 28/09/03 09:12 AM
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bleach Offline OP
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man, thank you so much..


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