mIRC Home    About    Download    Register    News    Help

Print Thread
#273979 12/08/26 03:49 PM
Joined: Dec 2002
Posts: 123
S
STING Offline OP
Vogon poet
OP Offline
Vogon poet
S
Joined: Dec 2002
Posts: 123
Hi there,

Due to probably a combination of both getting older and using a 3440 x 1440 resolution, I find the mIRC UI these days to be very small.
In games I would simply increase the UI scale to have a better view, and in almost all applications everything scales correctly with my Scale setting (which is set to 125%)

The fonts in the main windows and the Script editor luckily allows me to compensate in these areas, but for example the mIRC Options dialog is difficult to read for me.
I did find the high DPI override option, but this does not have the desired effect, since it makes mIRC look blurry.

Is there any other way to improve my experience?

Thank you!

STING #273984 16/08/26 11:37 AM
Joined: Dec 2002
Posts: 3,920
Hoopy frood
Offline
Hoopy frood
Joined: Dec 2002
Posts: 3,920
Thanks for your post.

I have made a change to the next version that should hopefully resolve this.

The issue you are seeing is due to the way Windows 32/64-bit application resources work, where the font/size is a fixed part of the resource definition. mIRC still supports Windows XP, which means it has had to use a dialog font that is usable across many versions of Windows.

I recently had to make changes to mIRC's resource handling to support language translation and, because of that, this has made it far easier to update a dialog template's font/size on-the-fly. I have made a change so that on newer versions of Windows, mIRC dialogs will now use the default Windows GUI font. On Windows 10/11, this is Segoi UI, whose size can be changed in the Windows Settings Accessibility Text Size setting.

The next beta release will include this change, so you can test it out to see if it helps.

Joined: Dec 2002
Posts: 123
S
STING Offline OP
Vogon poet
OP Offline
Vogon poet
S
Joined: Dec 2002
Posts: 123
Thank you very much Khaled, will have a look in the next beta release smile

STING #273997 27/08/26 05:29 PM
Joined: Dec 2002
Posts: 123
S
STING Offline OP
Vogon poet
OP Offline
Vogon poet
S
Joined: Dec 2002
Posts: 123
Just tried the latest beta and the enhancements work like a charm so far, thanks a lot smile

Khaled #273998 Yesterday at 02:43 AM
Joined: Dec 2002
Posts: 345
D
Pan-dimensional mouse
Offline
Pan-dimensional mouse
D
Joined: Dec 2002
Posts: 345
Quote
mIRC still supports Windows XP, which means it has had to use a dialog font that is usable across many versions of Windows.

Do you plan on continuing to support Windows XP for the foreseeable future? I think certain countries still have a sizeable portion of citizens who still use it for one reason or another.

Doomstars #273999 Yesterday at 06:14 PM
Joined: Dec 2002
Posts: 3,920
Hoopy frood
Offline
Hoopy frood
Joined: Dec 2002
Posts: 3,920
Maintaining support for Windows XP is difficult work. It is also far more limiting - more and more libraries require newer versions of Windows, SDKs, C/C++, etc. and Microsoft's support for compiling applications for Windows XP stopped at Visual Studio 2017. Currently, I am having to apply my own patches to some libraries to maintain XP support. This is not really practical long-term and so far I have been lucky that patches have been small and straightforward. The moment one of the libraries mIRC currently uses, which were chosen specifically because they can be compiled for XP, become too difficult to patch, or stop supporting XP entirely, it is likely that mIRC's XP support will also need to end. XP support is also limiting my use of useful, modern libraries that would support newer features. On the other hand, mIRC still working on XP just feels satisfyingly retro ;-)


Link Copied to Clipboard