|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
when i try to notice myself or 2nd mirc client, me and the 2nd client do not get notice altho debug shows the notice was sent.
does mirc have some notice lenghth protection to block sending or this is more network side issue ?
edit: i send max chars that 1 line can get and i send it twice or trice (depends per data)
Last edited by WideOpenSpace; 16/09/07 04:45 PM.
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Dec 2002
Posts: 3,547
Hoopy frood
|
Hoopy frood
Joined: Dec 2002
Posts: 3,547 |
Not meaning to sound degrading or anything like that, sorry if it does. Do you have any On Notice events that could be halting the text at all?
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
i have but notice works when i do short messages :P
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Dec 2002
Posts: 2,031
Hoopy frood
|
Hoopy frood
Joined: Dec 2002
Posts: 2,031 |
...but notice works when i do short messages
That means nothing, try noticing yourself the long string without the notice event. /remote off ...debug shows the notice was sent.
Did debug on the 2nd client show the correct incoming message?
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
still doesnt notice Did debug on the 2nd client show the correct incoming message? no i only see in debug of sending client that i send it, but nor myself nor 2nd client receieve it (debug)
Last edited by WideOpenSpace; 16/09/07 05:51 PM.
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Dec 2002
Posts: 2,031
Hoopy frood
|
Hoopy frood
Joined: Dec 2002
Posts: 2,031 |
If debug on the first client shows the correct message was sent, but the debug on the second client shows the incorrect incoming message, then it's probably not mIRC causing it. Are you you using an SSL connection on either (or both) client? but nor myself nor 2nd client receieve it (debug) Are you ignoring notices on the second client? /ignore -r
|
|
|
|
Joined: Sep 2005
Posts: 2,881
Hoopy frood
|
Hoopy frood
Joined: Sep 2005
Posts: 2,881 |
Are you ignoring notices on the second client? /ignore -r Ignored messages still show up in the /debug output.
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
when i send from myself (1st) to 2nd client - debug shows on ME (1) that i sent it - debug on 2nd does NOT show anything (no messages, nothing)
same crap when i send to myself (1 to 1)
and no i dont use SSL thing and no i dont ignore notices on eaither of clients
Last edited by WideOpenSpace; 16/09/07 06:06 PM.
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Sep 2005
Posts: 2,881
Hoopy frood
|
Hoopy frood
Joined: Sep 2005
Posts: 2,881 |
I'm guessing that the server is blocking it for whatever reason, possibly a /silence entry..
If not, maybe mIRC sends the notice but it never reaches the server? *shrug* I'm not 100% sure how low level sockets work, so I don't know if that's even possible with TCP.
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
yep, seems that server shuts it down.
i tested now, when i cut 50% of data lenghth it sends it -_-
what a clusterfuck...
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Dec 2002
Posts: 2,031
Hoopy frood
|
Hoopy frood
Joined: Dec 2002
Posts: 2,031 |
Ignored messages still show up in the /debug output.
Good point. I do recall Unreal has a module that filters messages for spam and just blocks the message altogether with no error or anything. What IRCd is the server using and what is your message contents? i tested now, when i cut 50% of data lenghth it sends it
When you cut it, do you take away something that might be deemed to be spam?
Last edited by RoCk; 16/09/07 08:37 PM.
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
no, i dont spam.
i just use my local bot that reads data from ini file and notice it to user. (in this case, me)
and content of data is/are only names of people who joined my channel. (i gather every username who comes)
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Dec 2002
Posts: 2,031
Hoopy frood
|
Hoopy frood
Joined: Dec 2002
Posts: 2,031 |
I didn't say you spam, Unreal IRCd has a configurable spam module that blocks any messages that has http:// in it for example, or what ever they set to be blocked. So even if you messaged an innocent url to a friend, like say http://www.mirc.com .. the IRCd would block it if it matches.
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Oct 2005
Posts: 1,741
Hoopy frood
|
Hoopy frood
Joined: Oct 2005
Posts: 1,741 |
Have you tried sending notices to anyone that isn't on your internet connection? Have you tried this on different servers? Have you tried with both clients using vanilla mIRC installations (all default settings)?
These things could all potentially cause problems.
-genius_at_work
|
|
|
|
Joined: Jun 2006
Posts: 508
Fjord artisan
|
Fjord artisan
Joined: Jun 2006
Posts: 508 |
You'll find it's a max length for msgs/notices issue.
|
|
|
|
Joined: Jun 2007
Posts: 157
Vogon poet
|
OP
Vogon poet
Joined: Jun 2007
Posts: 157 |
You'll find it's a max length for msgs/notices issue. yeah, but its still retarded...
The harder I chase my dreams the more I experience the time for smiles and tears...
|
|
|
|
Joined: Jun 2006
Posts: 508
Fjord artisan
|
Fjord artisan
Joined: Jun 2006
Posts: 508 |
Well, its a fact on every IRCd. Retarded or not, it's something you need to be aware of
|
|
|
|
|
|