It a dcc chat based game btw :P .
It's a very menu and text driven game, so it easly generates 5 or more lines in less than a second(longest menu is around 15 lines, if I remember correctly).
Now take this in account with a average of 5-7 players connected and playing at one time, which gives a minor but noticable speed difference.
Also changed the notice and amsg to there repective none showing counter parts
Have to say this conversation is getting more interesting by the day