Then I guess there would be a noticable speed boost in a game like this, being very verbose and having a large amount of user playing it at one time. Thanx for the info, RusselB
Not necessarily. You can only fit about 400-500 characters on a line on most networks before they cut your text off. That means only about 4-5ms difference per line. Even if your bot said 5 full lines in a second (more than that and it would be kicked off for flooding and no one could read that fast anyhow), you're still only talking about a 20-25ms difference. Believe me... you're not going to notice that difference.
Also, *ONLY* the bot's text would have an effect by changing the /msg lines. Everyone else's text wouldn't be affected by changing those.