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New script
#25758
24/05/03 10:01 AM
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Joined: Apr 2003
Posts: 42
eendje
OP
Ameglian cow
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OP
Ameglian cow
Joined: Apr 2003
Posts: 42 |
hej all, I've been scripting a lot lately and now i'm making my own script, but i need some advice.
I got 2 games in it, a notice script, auto modes, ban protection, slaps, slap protection and a query script.
But i want a clone scan, and a lagbar. But I aint know how to script them. So maybe if any1 of you could help?
--- signatures own
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Re: New script
#25759
24/05/03 12:07 PM
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Joined: Dec 2002
Posts: 2,985
Watchdog
Hoopy frood
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Hoopy frood
Joined: Dec 2002
Posts: 2,985 |
You want slap protection?
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Re: New script
#25760
24/05/03 12:45 PM
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Joined: Dec 2002
Posts: 774
theRat
Hoopy frood
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Hoopy frood
Joined: Dec 2002
Posts: 774 |
lag bar: ping the server and return the info the way you want? clone scan: who #channel store & parse raw results
and with google you can find both of these scripts within minute, with so many comments that even my granny can write a script out of 'em
//if ( khaled isgod ) echo yes | else echo no
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Re: New script
#25761
24/05/03 06:16 PM
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Joined: May 2003
Posts: 3
Xilef
Self-satisified door
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Self-satisified door
Joined: May 2003
Posts: 3 |
Hi ! I think you should add an new option to the /font command, to set one font as default font for all windows. e.g. /font -e 11 tahoma or /font [-e [channel|query|chat|status|scripts|notify|and so on]] This would be very helpful for theme builders, because you needn't write a large script, that sets the font as default font. think about this idea  greets, Xilef p.s. sorry for my bad english...
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Re: New script
#25762
24/05/03 10:36 PM
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Joined: Jan 2003
Posts: 3,012
KingTomato
Hoopy frood
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Hoopy frood
Joined: Jan 2003
Posts: 3,012 |
What does that post on a font suggestion have to do with a developer forum, and adding a lagbar?
-KingTomato
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Re: New script
#25763
25/05/03 02:31 AM
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Anonymous
Unregistered
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Anonymous
Unregistered
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What does that post on a font suggestion have to do with a developer forum, and adding a lagbar? Description of Developer Forum: This forum is for scripters, and for developers of applications that work with mIRC. Feel free to post your ideas, ask questions, and discuss scripting issues here.
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Re: New script
#25764
25/05/03 02:48 AM
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Joined: Jan 2003
Posts: 3,012
KingTomato
Hoopy frood
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Hoopy frood
Joined: Jan 2003
Posts: 3,012 |
I know what the forum is for, the question is why was it appended to this thread, and not a new one or one containing a similar topic.
-KingTomato
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Re: New script
#25765
26/05/03 03:15 PM
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Joined: Dec 2002
Posts: 3,127
ParaBrat
Hoopy frood
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Hoopy frood
Joined: Dec 2002
Posts: 3,127 |
Welcome to mIRC's forum  Your english is fine, but just in case you dont understand how, when you want to start a new subject, just open the forum you are interested in, and click on the word POST and you can create a new thread on that new subject. That will get better response and be less confusing.
ParaBrat @#mIRCAide DALnet
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Re: lag bar
#25766
28/05/03 02:09 AM
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Joined: Dec 2002
Posts: 29
HobophobE
Ameglian cow
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Ameglian cow
Joined: Dec 2002
Posts: 29 |
When I had a lagbar in my script I used /whois and the raw reply for "no such name/channel" to do it. Not sure if it would make a difference... I just had a timer to /whois !$ctime so it would always bounce and then I'd check the ctime it was sent vs. the actual time (would work using $ticks too)
Problem was with the multi-server support I couldn't figure out if I should do separate lag-checks or average them...so I just chopped it out instead...wasn't that necessary to me.
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