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#96828 06/09/04 05:28 AM
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Pikka bird
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I have been going crazy trying to get a nick to work on EFNET. My main nickname is Mulsiphix. I want my alternate to be Mulsiphix- or Mulsiphix2 or something along those lines. However, no matter what I put after Mulsiphix it says that the name Mulsiphix is in use. Is there some sort of nick rule that this particular name violates or is it just cursed?

#96829 06/09/04 05:32 AM
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Hoopy frood
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Every server/network has a character limit of how many characters may be included in a nickname. The IRC RFC says that nicknames should have 9 characters, and EFnet is true to that (other networks are often more lenient). So, when you type /nick Mulsiphix- you are effectively typing /nick Mulsiphix, because the - is ignored.

Regards,


Mentality/Chris
#96830 06/09/04 05:34 AM
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Wow I had no idea. Thank you very much wink

#96831 06/09/04 07:53 AM
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On a side note, what characters are actually allowed? I've tried to use nicks in both UTF-7 and UTF-8, but there's always some illegal character contained within them.

#96832 06/09/04 05:36 PM
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I don't think the IRCd sets what characters can be used, and I haven't sifted through RFC 1459 to see if it's detailed there. I know letterz A-Z, 1-9 and the following can be used though (this is purely from memory, quite possibly missed some): _ - ^ |

Characters such as @ + ! * & and % can be used for 'status' in nicknames. I would assume @/+ are 'reserved' for op/voice use, as they were the original status symbols.

Perhaps someone has a more technical answer though smirk

Regards,


Mentality/Chris
#96833 06/09/04 08:20 PM
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Cheers smile

#96834 06/09/04 08:35 PM
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quickly went thru the keyboard and found that the following can't be used:

¬ : ; ' ~ , < > . ? / (but \ can be confused) ! " £ $ ^ & * ( ) = @ + %

Tested on unreal 3.2. Might have missed some and unsure about characters such as ú cuz i just closed the ircd as i remembered about them and i'm too lazy to open it up again :tongue:

#96835 06/09/04 08:57 PM
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It might be worth noting those listed characters are only limited because of the IRCd not by mIRC.

The only characters mIRC doesnt "allow" are; : and ! i.e.

* Your nick is now ¬
* Your nick is now ;
* Your nick is now '
* Your nick is now <
* Your nick is now >
* Your nick is now ~
* Your nick is now /
* Your nick is now \
* Your nick is now "
* Your nick is now £
* Your nick is now $
* Your nick is now ^
* Your nick is now &
* Your nick is now *
* Your nick is now (
* Your nick is now )
* Your nick is now =
* Your nick is now @
* Your nick is now +
* Your nick is now %

Are the working ones, however, the non-working are:

: returns: * Your nick is now

Which is perfectly understandable since the ':' is a delimiter originally.

! returns: * Your nick is now !

However cant seem to change it back, which is either a result of the mIRC parser, or how the IRCd is coded.

The following was done on a very basic C++ IRCd.

Eamonn.


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