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#186599 24/09/07 02:44 AM
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Garou Offline OP
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Dunno if I can ask this here so ill try just in case you can. Is it possible that someone can take the time to download this oz4 inviter script at http://www.geocities.com/ozinviter/ and make some script to stop him?

Last edited by Garou; 24/09/07 02:46 AM.
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Vogon poet
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Well, the "easy" way is to ban all the proxies that were included in the file.

Quote:
24.23.141.206:21893
24.254.228.154:34189
67.168.194.42:7005
69.137.102.81:20723
69.211.14.92:5477
143.225.60.45:62227
71.200.139.66:3357
72.226.81.247:31755
76.214.169.60:6678
80.81.40.119:4500
69.211.14.92:5477
69.124.11.184:8369
71.200.139.66:3357


That will keep 90% of the script kiddies out. Generally if they have to be bothered to look up proxies, they quit pretty fast.

The other option is to ban anyone with the nicks on nick.text and nick2.txt


Yar
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Garou Offline OP
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Yes thx I already did that hope that will slow them down. But it wont stop them cause they spam from outside channels.

Last edited by Garou; 24/09/07 11:36 AM.
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Originally Posted By: Garou
But it wont stop them cause they spam from outside channels.


Nor will trying to ban the nicks in nicks.txt and nicks2.txt, the script constantly gets new ones from whois replies and adds random chars into them at random positions.

It won't respond to ctcp's, so perhaps you could send a ctcp such as ping. finger or time on join and see if you get a reply (in a reasonable time).

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Garou Offline OP
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Ok good ideal I will try that thx.

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Mostly harmless
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hello

am the author of Oz4

banning nicks.txt and nicks2.txt wont stop the inviter. it keeps on changing nicks, and never use it again. Its idents/fullname/email address keeps changing. all used nicks are deleted from nicks2.txt after using.

the inviter uses proxy/socks. what you can do is get a port scanner script. scan on join nicks for open ports. and kick if it matches its open port. BUT its too late, it already joins the channel before you start scanning... and start to invite.


have fun smile







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