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Joined: Sep 2003
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Hoopy frood
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Hoopy frood
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Joined: Sep 2003
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I really have to say, as this doesnt effect all video cards using extened screens (multi monitors) only a few, this truely IMO points to it being video driver specific, whcih means mirc isnt going slow, its the cards drivers (or the card) that isnt going fast. I dont see why any program should have to code around a problem in a subset of possable hardware. I mean that was one of the ideas behind the windows gui, to be able to remove need to have to deal with specific hardware but the programs that are running on it.

If your system responds crapply then dont expect mirc to fix it, else the next person well be demanding that mirc make there connection speed better on there 56k modem.

ps: also rememer should Klahed try to fix this (i dont think he should but thats not my call), he first has to reproduce it, whcih given that he hasnt fixed it so far I assume he hasnt been able to do.

Joined: Feb 2006
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Vogon poet
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Vogon poet
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Joined: Feb 2006
Posts: 164
Had a few to drink? O_X grin

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Hoopy frood
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Hoopy frood
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no have u?

Joined: Mar 2004
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Nutrimatic drinks dispenser
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Nutrimatic drinks dispenser
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Joined: Mar 2004
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How are you sure it's hardware specific? Are you sure it wasn't a change in something from 6.16 to 6.17?

If it's video card specific, we should find out which video cards and drivers this issue relates to. I'm running dual display with an ATi Radeon 9500 Pro using ATi's 5.12 drivers (old, I know). The issue doesn't exist in mIRC 6.16, yet exists in 6.17.

Could you link where Khaled tried to fix this?

Again, kudos to Khaled for great software!

Joined: Dec 2002
Posts: 5,483
Hoopy frood
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Hoopy frood
Joined: Dec 2002
Posts: 5,483
The display method for mIRC 6.17 was changed so that it updates the text display more smoothly and with less flicker. The method is more graphics intensive and it seems that slower systems, or those with certain graphics cards and/or drivers, experience a slowdown in the display because of this. I'll be changing it back to the old display method in the next version :-)

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