Originally Posted By: Wims
Yes I am, when I said "if I get it right", I was talking about how you would use timers in your /play example, I thought you would have one timer per line and that you would pause them all once +m is set.


Fair enough. My intention was a single timer running that would call an alias that sends the next line in the queue, not multiple timers.

Quote:
Now maybe it's not a bug and all I need is a new switch, but I would be surprised if Khaled implemented it this way on purpose.


Clearly I disagree. I'll leave this to Khaled to clarify if he chooses though because both of us can only speculate.

As an aside, I was wondering if you could give an example where the behavior you believe to be "correct" would be more useful than the current behavior.