Thanks for that, I've updated the command, but hopefully my check to stop processing the script for ustreamer nicks will make this no longer necessary.

By the way, why did you use 'if (<condition>) { script }' instead of 'if (!<condition>) { halt }'? If something evaluating to 'true' or 'false' would cause a script to not need to be run, I find it's easier to keep track of how nested I am into a script if I don't have the entire script inside yet another if statement.