Hi, this is very strange...
When i type //timerkick 0 1 .kick #channel nick
and after some seconds i type //timerkick off
The nick on the channel was kicked a lot of time after
* Timer kick halted
Here is an example...
* Timer kick activated
* gh11 was kicked by [R]u[F]y ([R]u[F]y)
* gh11 has joined #example
* gh11 was kicked by [R]u[F]y ([R]u[F]y)
* gh11 has joined #example
* gh11 was kicked by [R]u[F]y ([R]u[F]y)
* gh11 has joined #example
* gh11 was kicked by [R]u[F]y ([R]u[F]y)
* Timer kick halted
* gh11 has joined #example
* gh11 was kicked by [R]u[F]y ([R]u[F]y)
* gh11 has joined #example
* gh11 was kicked by [R]u[F]y ([R]u[F]y)
I think that this is a bug...