extern "C" __declspec(dllexport) int __stdcall InMotion(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall IsBreak(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall IsBallInHand(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall SetupEightBall(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall Setup(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall UpdateTableFrame(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall NumBalls(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall GetBall(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall PlaceCue(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall StrikeCue(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall ClosestBallCollision(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
extern "C" __declspec(dllexport) int __stdcall ClosestWallCollision(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);