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#134327 31/10/05 08:58 AM
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Babel fish
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possible mirc based topic lock?
i got this from hawkee's site forgot by who

on *@:MODE:#: {
if ( !$istok($me ChanServ ,$nick,32) ) { {
mode $chan $replacex($1-,+,-,-,+)
}
}
}

just curious if there's script like this out there that has to do with changing topics only. for example if an op in my channel changes the topic my bot will automatically change the topic back to the previous topic

#134328 31/10/05 12:46 PM
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Hoopy frood
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Code:

on *:JOIN:#:{
if ($nick == $me) { 
%topic $+ chan = $chan(#).topic
}
}

on *:TOPIC:#:{
if ($nick == $me) { 
timer 1 3 /set %topic $+ chan $chan(#).topic | halt
}
else { topic # %topic $+ chan }
}



or just //mode # +t

and theres your topic lock


Code:
if $reality > $fiction { set %sanity Sane }
Else { echo -a *voices* }
#134329 31/10/05 01:24 PM
Joined: Feb 2004
Posts: 2,019
Hoopy frood
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Posts: 2,019
If you want an event to only trigger if you are the reason it triggers, then you can use this construct:

on me:*:<event>:...

That avoids the check for if ($nick == $me)

Examples:

on me:*:join:#:{
;code
}

Less code, faster, and enables you to have multiple on join events in an event.

Similarly, if you want the event to only trigger if you are not the person causing the even to trigger you can use this:

on !*:join:#:{
;code
}

In contrast with doing:

on *:join:#:{
if ($nick != $me) {
; code
}
}


Gone.
#134330 31/10/05 02:20 PM
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Hoopy frood
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Meh old ways never die force of habbit lol

:P

here also i thought you might want to unload the vars on quit or part

FiberOptics im not sure if that syntax works with quit and part but here goes nothing

on me:*:quit:{
unset %topic*
}

on me:*:part:#:{
unset %topic*
}


Code:
if $reality > $fiction { set %sanity Sane }
Else { echo -a *voices* }
#134331 31/10/05 03:56 PM
Joined: May 2005
Posts: 449
Fjord artisan
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Posts: 449
Hey,

I didn't know about the on me.... events. I've noticed that my ON TEXT events don't respond to me. For future reference, can I do something like on me:*:TEXT...? Would this respond to my text too? Thanks.

#134332 31/10/05 04:11 PM
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Hoopy frood
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no.. your text = On INPUT

example:>

on *:INPUT:#:{
if ($1 == lol) { msg $chan Laughing Out Loud $2- | /halt }
if (badword isin $1-) { echo -a Sorry i cannot post that on the board it contains foul language }
elseif ($left($1,1) != /) || ($ctrlenter) {
echo -t $target < $+ $me $+ > $1-
.raw privmsg $active : $+ $1-
halt
}
}

so if the first word = lol then it outputs Laughing out Loud texthere


Code:
if $reality > $fiction { set %sanity Sane }
Else { echo -a *voices* }
#134333 31/10/05 04:14 PM
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Posts: 8,330
Hoopy frood
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Lpfix5 and FiberOPtics, you mixed up your format for using "me". smile

bwr30060, use:

on me:quit: { }
on me:part:#: { }
on me:join:#: { }

etc.

If you want it to work only when you're opped, just put @ in front like normal:

on @me:part:#: { }

"me" is a special prefix referring to you. You can use it instead of using * or 1 (or some other number/name) in that part of the event. Saves needing to use "if ($nick == $me) { }" in your code.

Last edited by Riamus2; 31/10/05 04:17 PM.

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#134334 31/10/05 04:46 PM
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Posts: 449
Fjord artisan
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Fjord artisan
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Posts: 449
Lpfix5,

I've used the on input events, but I have had a problem with them. When I halt the default text to do things, my commands don't work, like /whois Nick. Is there a way around this? Thanks.

PS-- if I do a statement like this, will it work?
Code:
if ($left($1-,1) == $chr(47)) { echo }


Thanks.

Last edited by bwr30060; 31/10/05 04:52 PM.
#134335 31/10/05 04:47 PM
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Posts: 871
Sat Offline
Hoopy frood
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No, they got it right and you got it wrong. "me:" is a prefix, not a userlevel.


Saturn, QuakeNet staff
#134336 31/10/05 04:53 PM
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Posts: 8,330
Hoopy frood
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Hoopy frood
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Yes, I know it's a prefix.

I've never put that extra * in there and it works fine. Right now, I can't test to see if this other method works as well.

Perhaps not using the * makes it assume a *. In either case, I can't see many reasons why you need it to check your own user level, but I can see a few cases like that.


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#134337 31/10/05 05:05 PM
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Sat Offline
Hoopy frood
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Quote:
I've never put that extra * in there and it works fine.

No it doesn't, not unless you have added yourself with userlevel "me" at some point.


Saturn, QuakeNet staff
#134338 31/10/05 05:33 PM
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Hoopy frood
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Posts: 8,330
Well, I'll check when I'm home. Since I can't connect at work, I can't see if any events work since on input obviously isn't appropriate for the me prefix.


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#134339 31/10/05 06:01 PM
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Hoopy frood
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bwr scroll up i included the / code in my on input code


Code:
if $reality > $fiction { set %sanity Sane }
Else { echo -a *voices* }
#134340 31/10/05 06:11 PM
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Posts: 2,019
Hoopy frood
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You're wrong, which is ok, it's not a crime to make a mistake, though I don't like it when people say I'm wrong without investigating the matter thoroughly. I wouldn't put it like that if it weren't for a reason.

Try this code in your script files:

on me:join:#: echo -a i've joined

Now do a /hop or join a channel --> nothing happens.

Put it as:

on me:*:join:#: echo -a i've joined

Now do a /hop and it will say you've joined.

The me as I've used it, and as Sat has explained is an event prefix just like +, @, ! etc., it's not a user level.


Gone.
#134341 31/10/05 06:17 PM
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Hoopy frood
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Tus why I never question FiberOptics crazy


Code:
if $reality > $fiction { set %sanity Sane }
Else { echo -a *voices* }
#134342 31/10/05 06:34 PM
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Hoopy frood
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Sorry if this seems pedantic and you already know, but I just thought I'd point it out...

'me' is the prefix, not 'me:', the : isn't necessary:

Code:
on me*:join:#: echo -a Works.


Is the same as:

Code:
on me:*:join:#: echo -a Works.

#134343 31/10/05 06:34 PM
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Posts: 2,019
Hoopy frood
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Well, I'm only a normal person, who makes mistakes as anyone, so you may always question me smile

Just ask if you're wondering why I do something that you think is weird or wrong in your opinion.


Gone.
#134344 31/10/05 06:41 PM
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Posts: 2,019
Hoopy frood
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That's incorrect.

on me*:join:#: echo -a $nick has joined

triggers on everyone, not just yourself.


Gone.
#134345 31/10/05 07:10 PM
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Hoopy frood
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Sure of course everyone makes mistakes but im sure before we get to see your post your on it ASAP to fix it if error after over looking which i do often i dont realize till its posted and i look over it


Code:
if $reality > $fiction { set %sanity Sane }
Else { echo -a *voices* }
#134346 01/11/05 08:20 AM
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Posts: 75
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Babel fish
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ok so which one works?

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