i have heard a lot of bashing on ini files... they seem to really suck, lol. also, variables are not a good place for anything that i would consider remotely permanent. hash tables are not good for that either... but it can be done.

what i was truely wondering is which is truely the fastest? i was building a bot, and i am now in the process of switching it all over to hash tables... because i heard they are much faster.

now, that is no problem -- i still keep all of my permanent information in ini files, but i load it into hash tables for use, so it does not bog down the script so much. then when anything is edited, it's done with the ini files as well as hash tables... etc.

i tried a script that was for calculating your PC speed. really basic scripting, but it got me thinking.

i used the original script, which used %vars, and then i made one myself for testing that used /hmake and /hdel and all that. well, the %var one went about 2x faster than the hash tables one did. but, i thought that hash tables were the fastest because they were loaded into the ram?

i dont know, but it would be nice if someone could say in which order these are as compaired to speed, as the help file really does not touch base on this.

%var, &binvar, hash tables, ini files, text files, any other method of storage i might not know about...

if someone could help me out here, i'd like to know which are truely the fastest. this information will help me to optimize the scripts i write.