on *:TEXT:!battle*:#:{
...
.timerBattle 1 120 battle
...
}
alias -l battle {
if (%startbattle) {
if (%easyboss == An Angry Cow (HP: 30)) { var %bosshealth 30 }
if (%easyboss == A Spider (HP: 40)) { var %bosshealth 40 }
if (%easyboss == A Goblin (HP: 50)) { var %bosshealth 50 }
.msg # The Damage from chat is %chatattack $+ . The boss has %bosshealth HP
if (%damage >= %bosshealth) { .msg # You killed the boss! | return }
if (%damage < %bosshealth) { .msg # The boss wiped out the chat! | return }
}
else { return }
}