use a variable. Paraphrased, and not spellchecked:
Code:
on *:text:!funoff:#:{
   set a variable of your choice here
}

on *:text:!funon:#:{
  set the same variable for fun off
}

Then, in all of your fun scripts:
Code:
on *:text:!funscript:#:{
  if (funvariable) { return }
  else {
    -do whatever the fun script is supposed to do here-
  }
}


repeat per fun script. Again... This is not actual/correct script syntax, this is basically an outline. I assume that one already knows how to add ontext code blocks, and check/set variables within them.

Last edited by AeonPsych; 24/07/14 01:42 AM. Reason: clarity