All right, so I know this topic has been discussed ad nauseum on these forums, but I think a lot of users who enjoy more creative projects would agree that an expanded color palette would be great.

I've read some of the older topics on the subject, and I saw one that had what appeared to be a promising proposal on the subject. The idea was to assign values to the color palette for indexes 16-98, which was collaborated by a few users. It culminated with this idea:

Originally Posted By: "Doomstars"
00-15 should be legacy. These numbers are already mentioned in the EGA Color Table.
Ignore the numbering scheme for the sixteen colours in the graphic.

16-63 should be the other 48 colours in the EGA colour table.
There is no need for redundancy in having the first 16 colours twice.

64-75 should be for shades of gray.
Since 000000 (black), 555555 (dark gray), AAAAAA (light gray), and FFFFFF (white) are already included in those 64 colours above, that leaves 12 shades of gray in 4-bit grayscale.
111111 ... 444444, 666666 ... 999999, BBBBBB ... EEEEEE

76-95 should be for local customizable colours.
Of course, some people may use them remotely, but oh well.
I do agree, 20 seems like a good number.

96-98 should be reserved, otherwise more local customizable colours.

99 should be for transparency.


This seems like a wonderful compromise on the subject using what mIRC can already interpret with no backwards-compatibility issues. So I'm wondering why the discussion just stopped out of the blue. It seemed to me like a really great idea, and one worth exploring.

I'm posting this in an attempt to revive discussion on the subject, and maybe gain some support for the implementation of this idea.

Last edited by kafeix; 03/09/13 10:07 AM.