Just a little baffled by the fact that, I think it is all right. It all works but when it comes to actually using it, it does not say 'You begin to chop a Yew Tree'. On the whole it works fine it's just that. Here it is

Code:
on *:text:!cut yew*:#RuneScapeLife:{ if (!$($+(%,$nick),2)) notice $nick You do not have an account! Type !create to make one.
  else { if ($($+(%,$nick,.WcXP),2) < 50000) notice $nick You do not have enough Woodcutting experience to cut a Yew Tree. (50000 Woodcutting Experience minimum.)  
    else { if ($($+(%,$nick,.Busy),2) == On) notice $nick You need to wait before you can cut another Yew Tree!
      else { if (!$($+(%,$nick,.Axe),2)) notice $nick You do not have an Axe!
>>>>>>   else { if (!$($+(%,$nick,.RuneAxe),2) == Yes) notice $nick You begin to chop a Yew Tree... 
          set % $+ $nick $+ .yewlogs $rand(1,15)
          timer 1 5 notice $nick You have chopped $($+(%,$nick,.yewLogs),2) Logs.
          inc % $+ $nick $+ .Yews $($+(%,$nick,.yewLogs),2)
          inc % $+ $nick $+ .WcXP $calc($($+(%,$nick,.yewLogs),2) * 175)
          unset % $+ $nick $+ .yewLogs
          set % $+ $nick $+ .Busy on
          timer 1 10 unset % $+ $nick $+ .Busy
          else { notice $nick You begin to chop a Yew Tree...
            set % $+ $nick $+ .yewlogs $rand(1,10)
            timer 1 5 notice $nick You have chopped $($+(%,$nick,.yewLogs),2) Logs.
            inc % $+ $nick $+ .Yews $($+(%,$nick,.yewLogs),2)
            inc % $+ $nick $+ .WcXP $calc($($+(%,$nick,.yewLogs),2) * 175)
            unset % $+ $nick $+ .yewLogs
            set % $+ $nick $+ .Busy on
            timer 1 10 unset % $+ $nick $+ .Busy
          }
        }
      }
    }
  }
} 


I pointed out the line which has the error, it goes through 'else { if (!$($+(%,$nick,.RuneAxe),2) == Yes)' But then it skips out the 'notice $nick You begin to chop a Yew Tree'

Hope you can help, Thanks wink

Last edited by Zephyr; 24/02/07 11:58 AM.