on *:TEXT:+use * *:#:{
if ($2 == Potion) {
if ($readini( $nick $+ .ini,Items,Potion ) >= 1 ) {
if ($3 == ($readini($nick $+ .ini,Pokemon $readini($nick $+ .ini,Pokemon1)))) goto one
elseif ($3 == ($readini($nick $+ .ini,Pokemon2) $readini($nick $+ .ini,Pokemon2)) goto two
elseif ($3 == ($readini($nick $+ .ini,Pokemon3) $readini($nick $+ .ini,Pokemon3)) goto three
elseif ($3 == ($readini($nick $+ .ini,Pokemon4) $readini($nick $+ .ini,Pokemon4)) goto four
elseif ($3 == ($readini($nick $+ .ini,Pokemon5) $readini($nick $+ .ini,Pokemon5)) goto five
elseif ($3 == ($readini($nick $+ .ini,Pokemon6) $readini($nick $+ .ini,Pokemon6)) goto six
:one
/set %pokemon1 $readini($nick $+ .ini,Pokemon,Pokemon1)
/writeini $nick $+ .ini %pokemon1 hp $calc( $readini($nick $+ .ini,Stats,hp) + 20 )
/writeini $nick $+ .ini Stats Potion $calc( $readini( $nick $+ .ini,Stats,Potion ) - 1 )
.notice $nick 20 HP has been healed to your Pokemon.
/unset %pokemon1
}
else { notice $nick You Have No Potions Left | halt }
}
}