The fist x,y are the point, and the second x,y,w,h are the rectangle. The second w,h defines the rounded corners.

But the cuestion is that the previous version of mIRC works in a different way, as the example shows.

I made a pool game for my script (IRcap) wich uses $inroundrect to detect collisions between balls, and with the new mIRC don't works, balls are "transparent" ones to others.

I can fix this, but since is a multiplayer game and the result in both users must be exactly the same after each shot, if I modify the way of balls collisions the game will be incompatible with previous versions using mIRC 6.2.