I'm sorry for being vague, was just trying to make it simple.

I'm running a Tribes 1 dedicated server, with several bots on the same machine local to the game server. Later I'd like to use this same method with other game types. I'd like to be able to collect all of the server output to parse it to echo into an IRC channel used by the group running these game servers.

Users in the game can send text to IRC and users in the IRC channel can send messages to users inside the game. I'd also like to display Player Connections/Disconnections, map changes, etc all shown in the command prompt of the dedicated game server.

I wasn't aware sockets could be used to send directly to the console or read from it?

- MrBugman