Do you think I should try just having the paths generate by just randomly going straight, right, or left? And, if I'm doing many rooms, I might not want to always say that room a connects to room b.

I think this is going to take a lot of work to figure out. I can do a temporary thing without using maps, but it's not as interesting that way.

Any other ideas are appreciated. There are so many map generators for games out there that there should be some easy way to generate a valid map... just not really sure how. smile