Ok, Im making a script... that need to follow a nick...
E.x: If nick join channel...... the script saves the nick... but!! if the nick changes to nick1.. then the script still follows it...... like....
The issue is that...... I'm makin a join/part script... If sombody joins and part within 10 seconds they get banned!
on 1:join:#:{ auser 2 $nick | timer 1 10 ruser $nick }
on 2:part:#:{ .msg X ban # $nick 336 499 join/part }
this works nice.... but if I make a new level 5.. that is for admin commands..... all with level 5 get's banned..... so... I know there is a feature that "load" the nick/address into the "mirc" :tongue: sombody knows what im talking about? Since, I almost dont know it my self..
