I'm getting the biggest headache over here. All I want is for my hbitmap to be resized and draw, so then I can move on to the next issue.

Well here's what I tried, still no dice:

Code:
	   HBITMAP hBitmap = (HBITMAP)LoadAnImage(image);
      // HBITMAP hBitmap2 = (HBITMAP)ScaleBitmapInt(hBitmap,220,176);
       HWND hStatic = GetDlgItem(hWndDlg,ID_STATIC_1);
	   HDC hdcscreen = GetDC(hStatic);
	   HDC hdc = CreateCompatibleDC(hdcscreen);
	   SetStretchBltMode(hdc,COLORONCOLOR);
	   BITMAP bm;
	   GetObject(hBitmap,sizeof(bm),&bm);
	   StretchBlt(hdc, 
                     0, 0, 
                     220, 176, 
                     hdc, 
                     0, 0, 
                     bm.bmWidth, bm.bmHeight, 
                     SRCCOPY); 
	   BitBlt(hdcscreen, 
                    0,0, 
                    bm.bmWidth, bm.bmHeight, 
                    hdc, 
                    0,0, 
                    SRCCOPY); 
                 ReleaseDC(hStatic, hdcscreen);