Quote:
Nope I just want to collect the nick that it was sended to, when it's completed using the status window with that message... So when it appears in status window, how do you catch it?


it sounds to me like when you have played a file to a nick, you want to still use that same nickname to do another event.

If this is right, you can capture the nick in the original event and have it call another alias

for example: you have used %nickname in the first event
you can then send that to the next alias (if that alias is named newalias)

all your play code here

newalias %nickname
}
sample
Code:
on *:text:!Trigger *:#:{
play $nick file.txt
nextalias $nick
}
alias nextalias {
msg $$1 I have show you the file.txt you requested
}