on *:KILL:{ } - 13/05/07 04:35 PM
I'm surprised this hasn't been suggested before, (Well, it might of been, but search shows no results for "on KILL".) but a simple on KILL function (Whatever it is?) which triggers once you've been killed from a network.
I know it's possible with debugging and signalling, but all you'd need to do is check for:
[17:33:21] <- :*.ForTheGamers.Org KILL Jigsy :*.ForTheGamers.Org (test kill)
Comments/flames appreciated.
I know it's possible with debugging and signalling, but all you'd need to do is check for:
Quote:
[17:33:21] <- :*.ForTheGamers.Org KILL Jigsy :*.ForTheGamers.Org (test kill)
Comments/flames appreciated.