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Posted By: Firstmate .SWF Question - 06/02/09 06:45 PM
If there's a game that has a port and stuff for multiplayer gaming. (It's a flash game btw). Is it possible, if you know the API for the server, to send information?

I mean, for example lets say that kill(); was a function. Then would you just do:

sockwrite -nt $sockname kill();

Or is there something special for a .SWF
Posted By: MTec007 Re: .SWF Question - 06/02/09 10:33 PM
the API would have to have a listen socket, and listen for commands sent via socket, to my knowledge.
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