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Posted By: Kriminal Marquee Text... - 02/05/04 06:01 AM
Is there anyway I can do Marquee Text on my Dialog? smile
Posted By: Online Re: Marquee Text... - 02/05/04 06:16 AM
Check out the horizontal scroll trick (note: you need MDX)
Posted By: Online Re: Marquee Text... - 07/05/04 12:54 AM
For future searchers: DMU.dll (#1 #2) has a Marquee function that is worth trying too.
Posted By: Kriminal Re: Marquee Text... - 08/05/04 04:44 AM
Im trying the DMU.dll - how would I make the Marquee text continously go, and not just go once... :-/
Posted By: Kriminal Re: Marquee Text... - 08/05/04 07:29 PM
dialog mp32 {
title "New Project"
size -1 -1 155 145
option dbu
box "", 2, 1 51 154 94
list 1, 3 56 149 87, size vsbar
text "", 3, 2 6 82 8
text "", 4, 2 16 82 8
button "4", 5, 2 26 20 11, flat
button "Button", 6, 24 26 20 11, flat
button "Button", 7, 45 26 20 11, flat
button "Button", 8, 67 26 20 11, flat
button "Button", 9, 89 26 20 11, flat
button "Button", 10, 110 26 20 11, flat
button "Button", 11, 132 26 20 11, flat
box "", 12, 0 1 154 38
text "", 13, 105 6 47 19
button "Button", 14, 113 41 20 11, flat
button "Button", 15, 134 41 20 11, flat
text "TRACKBAR", 16, 1 42 110 9
text "VOL.", 17, 85 6 19 19
}
on *:dialog:mp32:init:*:{
did -a $dname 3 %mp3play
dll dlls\dmu.dll Mark $dname
dll dlls\dmu.dll Marquee .8 > 3 > left
}
That works... but %mp3play is %mp3play Mest, Good Charlotte, & GoldFinger - The Innocent
and it'll scroll up to "The I" and cut start over... But if I do it from the right it works fully, does anyone know why? ;/
^BTW I got the previous problem in the post above this fixed^
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