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Posted By: Frog DIalogs.. - 09/12/03 12:09 AM
Quick questoin..

I've always wondered..what's the difference between pixels, dbu, and "notheme"?
Posted By: bunar Re: DIalogs.. - 09/12/03 12:11 AM
help file:

Dbu vs. Pixels
The dbu option makes mIRC use dialog base units when creating the dialog, this ensures that the dialog will look the same for all users under any size display, etc. Pixels is the default however to maintain compatibility with previous scripts.

Posted By: Frog Re: DIalogs.. - 09/12/03 12:14 AM
That doesn't really help too much, so I'll ask this:

If I make a dialog and want it to look the same for whoever uses it, which do I use: pixels, dbu, or "notheme"?
Posted By: KingTomato Re: DIalogs.. - 09/12/03 12:15 AM
Try reading it slower:

The dbu option makes mIRC use dialog base units when creating the dialog, this ensures that the dialog will look the same for all users under any size display
Posted By: Frog Re: DIalogs.. - 09/12/03 12:25 AM
I didn't ask for some [censored] reply like that.

I only asked because I've made dialogs with dbu before and had people complain about the size.

So next time, give me a simple answer instead of being an ass.
Posted By: MTec89 Re: DIalogs.. - 09/12/03 12:25 AM
so whats notheme?
Posted By: bunar Re: DIalogs.. - 09/12/03 12:28 AM
dbu option should make for any mirc version ALL dialogs the same size, so dunno why they complaited, i always make dialogs wiv dbu and they are always ok...
Posted By: Frog Re: DIalogs.. - 09/12/03 12:28 AM
I guess since pixels is the default (even if not specified; if I read that correctly) notheme would be to not even use that..I dunno, which is why I made this post to begin with.
Posted By: Frog Re: DIalogs.. - 09/12/03 12:29 AM
That's the kinda answer I was looking for, thanks.
Posted By: bunar Re: DIalogs.. - 09/12/03 12:31 AM
i think that notheme/theme has no function (yet) coz i was unable to find anything bout it...
Posted By: AdmWiggin Re: DIalogs.. - 09/12/03 12:37 AM
about DBU, i make scripts on my 98 comp, and use dbu, and then look at them on my XP comp, and they are different.... anything seem wrong? lol
Posted By: bunar Re: DIalogs.. - 09/12/03 12:39 AM
not mirc issue, win xp issue it is.

same crap with colors, if you paint some color in win 9x and transfer it to xp it will be different....
Posted By: Seifer Re: DIalogs.. - 09/12/03 10:09 AM
'notheme' means that the dialog won't be affected by any XP themes. It will always appear in the default (Win classic) look.
Posted By: starbucks_mafia Re: DIalogs.. - 09/12/03 01:19 PM
Contrary to what you've been told here, DBU's will not make your dialog look the same size on all systems and resolutions. For a proper explanation of what DBU's are for read this (link originally from qwerty). In short, you should use DBU's bacause it does make things look more consistent, just don't think that using it is going to make your dialogs look exactly the same for everyone.
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