Dbu vs. Pixels The dbu option makes mIRC use dialog base units when creating the dialog, this ensures that the dialog will look the same for all users under any size display, etc. Pixels is the default however to maintain compatibility with previous scripts.
The dbu option makes mIRC use dialog base units when creating the dialog, this ensures that the dialog will look the same for all users under any size display
dbu option should make for any mirc version ALL dialogs the same size, so dunno why they complaited, i always make dialogs wiv dbu and they are always ok...
I guess since pixels is the default (even if not specified; if I read that correctly) notheme would be to not even use that..I dunno, which is why I made this post to begin with.
Contrary to what you've been told here, DBU's will not make your dialog look the same size on all systems and resolutions. For a proper explanation of what DBU's are for read this (link originally from qwerty). In short, you should use DBU's bacause it does make things look more consistent, just don't think that using it is going to make your dialogs look exactly the same for everyone.