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Modes

Posted By: bunar

Modes - 26/10/03 05:10 PM

i know i'm boring with this:

but

does the same ircd on different servers has same umodes and cmodes OR that depends on services ?
Posted By: EVH

Re: Modes - 26/10/03 05:16 PM

User modes are usually ircd specific, but they
can also load modules that may add user modes.

Easiest thing to do is to check raw 004 & 005
when you connect to the server for exact user
& channel modes available.
Posted By: bunar

Re: Modes - 26/10/03 05:20 PM

but in most cases it is set up by ircd huh?
Posted By: EVH

Re: Modes - 26/10/03 05:20 PM

affirmative
Posted By: bunar

Re: Modes - 26/10/03 05:21 PM

thanx much
Posted By: EVH

Re: Modes - 26/10/03 05:21 PM

mp smile
Posted By: pheonix

Re: Modes - 01/11/03 08:43 PM

:irc.someserver.net 004 tidy_trax irc.someserver.net Unreal3.2-beta18 iowghraAsORVSxNCWqBzvdHtGp lvhopsmntikrRcaqOALQbSeKVfMGCuzN

what is this bit about?:

iowghraAsORVSxNCWqBzvdHtGp lvhopsmntikrRcaqOALQbSeKVfMGCuzN
Posted By: _D3m0n_

Re: Modes - 02/11/03 01:29 AM

those are both usermodes and channel modes supported, in unreal i believe u can obtain this list by using /helpop chmodes or umodes and u can get that full list hope that helps u out.
Posted By: pheonix

Re: Modes - 02/11/03 03:19 AM

yeah, thanks.
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