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#130870 23/09/05 06:08 AM
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Ameglian cow
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I'm not sure if this is where to post the question but if its not then im sorry.

I'm just wondering if there ANY way to like, compile a application you make in mirc into a single .EXE so people cannot ge the source ? or anyway to use a C++ Compiler and put it in or something? i have no idea but it would be cool.

Reece.

#130871 23/09/05 06:28 AM
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Hoopy frood
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It would not be cool. Hiding code from people is a bad thing. You cannot prevent people from accessing/seeing/editing/ripping the code they have loaded into mIRC. If you don't want to run the relatively small risk of having your code ripped then don't distribute your work. There is no reason for you to not want people to edit your script for their own needs.

Regards,


Mentality/Chris
#130872 23/09/05 06:58 AM
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It's that that i dont want people to edit script, well in an online game you dont want then to edit script or try to cheat do you.

thats what i mean, if it isnt a game i dont care what they do, but in a game i wouldnt want to to try to cheat and edit the script to manipulate gameplay.

like the mIRC pal that someone released is awsome and thats .exe, was that made in Mirc or was it done in a different langauge?

#130873 23/09/05 08:12 AM
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if its an exe not with mIRC smile. in mIRCscripts cheating with mIRCscript programmed games is ALWAYS possible.


$maybe
#130874 23/09/05 12:43 PM
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I have read a few of your posts, and i dont want to sound to patronizing, but what programming skills do you have? Becuase the task you are setting yourself is not a small one, and is also not a task you are ever likely to get someone to code for you with a abitary promise of some cash if it makes some money.

#130875 23/09/05 12:58 PM
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Lol, i dont know alot of it but i do know some, its just bits that baffle me.

Last edited by reece1312; 23/09/05 01:08 PM.
#130876 23/09/05 01:00 PM
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Fjord artisan
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chr = character

In the gapless code, they're replacing
all spaces (32) with the _ (95) character.

In the gaps code, they're probably doing the opposite,
replacing the _ (95) characters with spaces (32).

Last edited by mIRCManiac; 23/09/05 02:19 PM.
#130877 23/09/05 01:03 PM
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from the help file:
Quote:
$chr(N)
Returns the character with ascii number N.

$chr(65) returns A
$chr(42) returns *


list of characters? /run charmap


I refuse to engage in a battle of wits with an unarmed person. wink
#130878 23/09/05 01:41 PM
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Hoopy frood
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To prevent cheating, you need to set up all important things to run from a server (if you want to be the only one with access to that, then you keep the server on your comp and never let anyone else use it). Note that by server, I am not referring to a IRC server... I'm referring to a game server (i.e. a bot that runs the game).

For example, if you set it so that someone can tell the bot what they want to do, the bot will know what happens and tell them that. It won't help them to change what happens on their end as the bot will know what really happens.

Note that you can also use DLLs for things.


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#130879 23/09/05 02:30 PM
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ahh yeh i get it, thanks.

yeh what r good DLLs? and is there anyway i can make a layout in mIRC without haivng to code it? like drag n drop? lol

cuz i dunno how to make buttons and make em do stuff.

#130880 23/09/05 02:49 PM
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Hoopy frood
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Dialogs aren't difficult to learn and will do what you need.

As far as good DLLs, it depends what you need them for. Note that when I referred to using DLLs to help with making a game more secure, I do not mean you can go and download one that is already made. You would have to make your own DLL that would do what you needed done.

DLLs that others wrote and released separate from a script are going to be more general and not specific in nature. For example, MDX and hOS DLLs are useful for changing dialogs (among other things). That won't help you with making a specific game more secure. There aren't any that are premade that will work for every game someone could choose to make.


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