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#95542 25/08/04 04:47 PM
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NoSupra Offline OP
Nutrimatic drinks dispenser
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Nutrimatic drinks dispenser
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Joined: Jul 2004
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I am creating a serveices (NickServ & ChanServ) and I have a small problem. When someone connect to my server how can I make my bot notice that they have connected


Click here to enter my server site
#95543 25/08/04 05:23 PM
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Hoopy frood
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Services are not coded in mIRC script, and they have nothing directly to do with mIRC.

If you download the Services in some form of package, then look at the documentation, or the Services package's website for further information, and see if it has that feature.

Regards,


Mentality/Chris
#95544 25/08/04 06:20 PM
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Ameglian cow
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Im not sure if we're on the same line here

If your "bot" is an irc admin, then it can receive notices when a user connects.
eg:

-parry-irc.servegame.com- *** Notice -- Client connecting on port 6667: someone (you@blah.blah) [clients]

Why dont you d/l something like "Anope Services"?

#95545 25/08/04 07:44 PM
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Fjord artisan
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services written in mIRC script are nearly always done with sockets. That way the services "bots" can be identified as proper services and can do anything.

If its not written using sockets, as TroyBoy wrote, you need to make the bots network admins (ircops) and you will recieve that notice if they have the right usermode (+s i think)

#95546 25/08/04 07:46 PM
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Fjord artisan
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Depends on the ircd to see that notice in Unreal you need snomasks cF so //mode $me +s +cF


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