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#28883 09/06/03 06:29 PM
Joined: May 2003
Posts: 19
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Pikka bird
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Pikka bird
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Joined: May 2003
Posts: 19
I am trying to make a script that allows you to control ur mIRC client from an in-game client. However, I've come up against one, slightly major problem. If the user is on more than one network, and he wants to send a command for his mIRC to msg someone on his second network and the last window he viewed was his first network (so first network is default), the msg will be sent to the first network. Is there a way I can specify the network for the command, or a way I can activate a window/channel on network #n? Otherwise I'm pretty stumped. It's quite a major bug if u can't... and i haven't found a way in the help file yet.

#28884 09/06/03 06:37 PM
Joined: Apr 2003
Posts: 414
Fjord artisan
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Fjord artisan
Joined: Apr 2003
Posts: 414
Use scid ..
/scid 2 echo Here is the 2th server status
/scid 1 echo Here is the 1th server status


mIRC Chm Help 6.16.0.3 Full Anchored!
#28885 09/06/03 06:39 PM
Joined: May 2003
Posts: 19
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Pikka bird
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Pikka bird
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Joined: May 2003
Posts: 19
ooh, thnx v much. I really shouldn't give up before reaching the end of the help file laugh

#28886 09/06/03 06:55 PM
Joined: Apr 2003
Posts: 414
Fjord artisan
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Fjord artisan
Joined: Apr 2003
Posts: 414
You are Welcome smile


mIRC Chm Help 6.16.0.3 Full Anchored!

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