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#209212 06/02/09 06:45 PM
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Firstmate
Firstmate
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If there's a game that has a port and stuff for multiplayer gaming. (It's a flash game btw). Is it possible, if you know the API for the server, to send information?

I mean, for example lets say that kill(); was a function. Then would you just do:

sockwrite -nt $sockname kill();

Or is there something special for a .SWF

#209221 06/02/09 10:33 PM
Joined: Feb 2007
Posts: 228
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Fjord artisan
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Fjord artisan
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Joined: Feb 2007
Posts: 228
the API would have to have a listen socket, and listen for commands sent via socket, to my knowledge.


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