on *:text:*kill*:#winbolo:{
if ($1 == $me) {
var %killport = $3
var %nick2 = $nick
if (%killport isin %used.ports) {
var %nick1 = $wildtok( %used.ports, $nick $+ * $+ %killport, 1, 44)
var %nick = $gettok( %nick1, 1, 46)
if (((%nick2 == %nick) || ($nick isop #winbolo) || ($nick == %owner))) {
set %used.ports $remtok(%used.ports, %nick1, 1, 44)
/run $mircdir $+ wonkaDSctl.exe quit $3
msg #winbolo Bang! $nick has just killed game on port $3
}
else msg #winbolo Sorry, only the person that started the game, the bot owner or an op may kill that game.
}
}
}