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Posted By: synth7 RAW number for IRCop line - 10/04/05 03:44 PM
I'm an IRCop on a small server. When I'm opered, I have an extra /whois line that shows me the persons real hostmask, and their IP, if it's normally masked by a vHost. I have each whois RAW line haltdef'd and a custom /echo, so it looks nicer. However, the extra line I have when opered throws it all off, it's the normal style whois reply mixed in with my custom line. I was wondering if maybe there was something I could do to make it fit in. I'll clarify if I didn't explain anything well.

EDIT :: Disregard this please. It is raw 338, and I found all the posts about it not working in 6.16.
Posted By: SladeKraven Re: RAW number for IRCop line - 10/04/05 03:53 PM
Hehe, if some people don't understand what you mean like myself, it is sometimes helpful to append the code to your post so people can go through it to see how they can help you. smile

-Andy
Posted By: synth7 Re: RAW number for IRCop line - 10/04/05 03:59 PM
Yea, sorry about that. I realized about 30 seconds too late that it was raw 338 not triggering, but then I found all the threads about it, so posting my code would be useless. Thanks though.
Posted By: SladeKraven Re: RAW number for IRCop line - 10/04/05 04:01 PM
Hehe you're welcome, we should all use the search feature first. It's our friend (if we find what we're looking for). wink
Posted By: StirCrazy Re: RAW number for IRCop line - 11/04/05 11:04 AM
just to make so other people reading this know there is more then one raw for ip it depends on ircd

UNREAL = raw 378
BAHAMUT = 338

just figured id mention it if someone else wondered why thier raws werent working on unrealircd
Posted By: fish01 Re: RAW number for IRCop line - 11/04/05 01:29 PM
Why don't u use /debug to find numerics ?
Code:
/debug @aa
//whois $me
/debug off

Then u look on window @aa and u see the numerics...
Posted By: SladeKraven Re: RAW number for IRCop line - 11/04/05 04:00 PM
He/She knows that, what they're saying is that the numeric for their IP is different on 2 IRCD's.
For UnrealIRCd the numeric is 378 and for Bahamut it's 338.
Posted By: StirCrazy Re: RAW number for IRCop line - 12/04/05 01:31 AM
Quote:
Why don't u use /debug to find numerics ?
Code:
/debug @aa
//whois $me
/debug off

Then u look on window @aa and u see the numerics...


for raws i generally use raw *:*: { echo -s $numeric $1- }
and while im at it i dump to an ini incase i wonder what a raw does later or a number is ussually does the trick

figured other people may wonder on the dif on the raws as he said ^
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